Invalid register operand when updating android call log not updating
A 16-bit wide, 32-bit address space stack machine processor from the Taiwanese company Sunplus Technology, it can be found on Vtech's V.
Smile line for educational purpose and the video game console Mattel Hyper Scan, and Xavi XPORT.
In some architectures (such as SPARC and MIPS), the first or last register in the integer register file is a pseudo-register in a way that it is hardwired to always return zero when read (mostly to simplify indexing modes), and it cannot be overwritten.
In Alpha this is also done for the floating-point register file.
A modified MIPS III executable core(VU1) is for game data and protocol control and it contains 32 entries 32-bit general-purpose registers for integer computation and 32 entries 128-bit SIMD registers for storing SIMD instruction, streaming data value and some integer calculation value.
It does not support 128-bit SSE registers, just the 80387 stack of eight 80-bit floating point registers, and partially support 3DNow! The native processor only contains 1 data and 1 address register for all purpose and translated into 4 paths of 32-bit naming register r1 (base), r2 (data), r3 (back pointer), and r4 (stack pointer) within scratchpad sram for integer operation and uses the L1 cache for x86 code emulation(note that it's not compatible with some 286/386/486 instructions in real mode).
The Pentium III and later had the SSE with additional 128-bit XMM registers.
Geode GX/Media GX/4x86/5x86 is the emulation of 486/Pentium compatible processor made by Cyrix/National Semiconductor.
The term normally refers only to the group of registers that are directly encoded as part of an instruction, as defined by the instruction set.
However, modern high-performance CPUs often have duplicates of these "architectural registers" in order to improve performance via register renaming, allowing parallel and speculative execution.